flatbuffers ~master (2022-04-25T00:37:49.4867563)
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Monster.addColor
MyGame
Sample
Monster
Monster
Undocumented in source. Be warned that the author may not have intended to support it.
struct
Monster
static
void
addColor
(
FlatBufferBuilder
builder
,
byte
color
)
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MyGame
Sample
Monster
Monster
functions
equipped
inventory
weapons
mixins
__anonymous
properties
color
equippedType
hp
inventoryLength
mana
name
pos
weaponsLength
static functions
addColor
addEquipped
addEquippedType
addHp
addInventory
addMana
addName
addPos
addWeapons
createInventoryVector
createWeaponsVector
endMonster
finishMonsterBuffer
getRootAsMonster
startInventoryVector
startMonster
startWeaponsVector